Key Stage 4 - Computing

Computing is the study of how computers work and how to program them. It gives an understanding of how the vast range of computer programs that we now use every day, from operating systems on personal computers through to games on consoles and smart phones are actually created.

Much of the course will be practical in nature, learning the Java programming language, which today is used to create everything from large business applications used by international organisations through software for televisions and DVD players as well as online games and apps for Android based tablets and phones.

The major topics covered are:

Key Stage 4

SUBJECT:  GCSE Computer Science
Course Specification:  Edexcel GCSE Computer Science (J276)

Aims of the course:

OCR’s GCSE (9–1) in Computer Science will encourage learners to:

Course content/structure:

The course is made up of three components, two being theory based and one a practical, programming project.

Theory Component Content Overview

  1. Computer Systems
  • Systems Architecture
  • Memory
  • Storage
  • Wired and wireless networks
  • Network topologies, protocols and layers
  • System security
  • System software
  • Ethical, legal, cultural and 
environmental concerns
  1. Computational Thinking, Algorithms and Programming
  • Algorithms
  • Programming techniques
  • Producing robust programs
  • Computational logic
  • Translators and facilities of 
languages
  • Data representation

Assessment information:

 The two theory units are assessed by a 1 hour 30 minute examination, each worth 40% of the total mark for the course. The Programming Project is a non-examination assessment worth 20% of the total mark.